Thomas Semim Leme

Thomas Semim Leme

Oktagon Games

With 8 years of professional experience in game development, Thomas is a Game Designer focused in System, Level and Economy Design with several commercially successful games published. Nowadays working on Magic: The Gathering Puzzle Quest with Oktagon Games.

[SÃO PAULO] Project Documentation with no issues: making a GDD useful for the team

São Paulo, CCSP - Rehearsal Room II A Side

Documentation is a vital step on organizing your team’s decision-making process, and this has a direct impact on your team’s habilit when it comes to execute a plan and even when it’s needed to revisit a project. When discussing solutions, even if your team is small, important details can be lost in the process if […]

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