CEO at Cruel Byte, which is reference in immersive experiences (AR, VR) for big players since 2016, Rodolfo is also a multidisciplinary, generalist developer with technical artist skills and co-founder of 3 game companies since 1996. He works in game industry since 2004, speaks since 2008, develops industrial simulators for big companies since 2009, develops and publishes multiplatform indie games with 1M+ players in total since 2011 and immersive technologies for 20k+ people since 2016. He developed high budget funded game in 2005, received government fund for games and gave classes about game programming in 2009, developed mobile applications in 2013 and was advisor for online gaming distribution platform in 2015.
What do Cinema, Education and Medicine have in common with Games? Keynote about Virtual Reality and its modalities that are being increasingly explored.
Game Developers Brazil (GDBR) organizers Diel Mormac (from Diel Mormac Studio), Juno Cecil (from Gixer Game Studio) and Rodolfo Calabrezi (from Cruel Byte) will give a retrospective of the learning that the community has acquired over the 14 editions. In addition, representatives of Hexa Game Studio will comment on the importance of the community for […]