Rafael Ferrari

Rafael Ferrari

Skullfish Studios

Pioneer in Virtual Reality (VR) game development during his work on Samsung, Rafael have been working in game industry for more than 12 years, which the last 4 years were totally focused on VR. As in his background, he took part in more than 30 games development projects and also had worked with great companies such as Black River Studios, Hive, Glu and Skyzone Mobile. He is currently the cofounder and CEO of Skullfish Studios, company focused on developing high quality content for VR.

[SÃO PAULO] Is It possible to survive only with VR? How to create a stable business model for new technologies

São Paulo, CCSP - Rehearsal Room II A Side

From the experiences of companies that have used VR in their works and exploring the advantages of the market, our guests will debate how to make a stable Business Plan for new technologies and strategies to keep your company in the game when you invest in new niches.

BIG VR/AR/MR
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[SÃO PAULO] From VR to AR – Games in ARKit that started in VR

São Paulo, CCSP - Rehearsal Room II A Side

2018 is the AR year, that’s no denying. From ARKit to Magic Leap, developers explain how was the migration process from virtual reality to augmented reality, and vice-versa. Here you will learn a bit about opportunities and limitations of both modalities.

BIG VR/AR/MR
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