Menno van Pelt-Deen

Menno van Pelt-Deen

Lapp/Dutch Game Garden/Games [4Diversity]

Menno makes games that empowers players to create their own game. His PhD research on autonomous play and emergent gameplay in educational settings brought forward a design approach that leverages the creativity and social skills of players.
As designer at Lapp, he creates games that brings people together. This social bonding quality transcends the boundaries of the game, when Menno organizes events such as the Games [4Diversity] Jams, the monthly incubation Day at Dutch Game Garden and the annual mixer Dutch Courage.
Menno’s quality to bring people together, focuses on creating a positive, inclusive and constructive atmosphere where people feel welcome to share valuable experiences.

[SÃO PAULO] VilDu?! How a game lowered the boundaries to talk about sexual abuse

São Paulo, CCSP - Room Adoniran Barbosa

How can a game ease the conversation about sexual abuse? In this case study of VilDu?!, Menno describes how a rather personal design experience led to a playful tool for therapy. He presents this design process and tells how the game declined the therapy duration of an eight year old girl by three weeks.

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[SÃO PAULO] Games and Social Inclusion

São Paulo, CCSP - Room Adoniran Barbosa

This panel will bring together developers who have contributed to the issue of diversity and social inclusion. Whether by race, gender or sexuality, promoting social inclusion today is a guideline in many segments of the creative industry. Among them, the international guest Dr. Menno van Pelt-Deen (HOL), responsible for Games4diversity; Bruno Araújo, responsible for the […]

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