Matheus Zanetti

Matheus Zanetti

Kinship Entertainment

Game designer and developer specializing in software engineering, currently works on the development of competitive multiplayer Skydome and of studio Kinship Entertainment. A part of the Brazilian games market since 2011, working for great publishing and development companies.

[SÃO PAULO] Brazilian indie market in eSports: how to produce an interesting game for this medium?

São Paulo, CCSP - Rehearsal Room II A Side

Brazil has great examples of indie companies developing games that are part of eSports, but how does this process work? What are the tips that Brazilian developers can give to people who also want to create new games for this market?

BIG eSports
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