Lucas Pereira Vasconcelos, 28, natural and resident of Uberlândia – MG. Has worked as a Software Engineer at GILP Studio since 2013, where he has launched games like Mini Ini Mo, Upside Down and Zoic: Saving Planets. Currently composing the Areia dev team.
He holds a Master’s degree in Game Design and Development from the Rochester Institute of Technology in the United States, supported by a full scholarship by the Brazilian Scientific Mobility Program – Science without Borders; Graduated in Electrical Engineering with emphasis in Computing from the Federal University of Uberlândia, where he was a member of the Computer Graphics Lab team.
Learn step-by-step when creating real-time water and sand simulations in the game Areia. The keynote covers several technical art concepts such as shaders, programming and 3D modeling.