Guilherme Matos, 20, is from São Paulo and his first contact with games was through the consoles, with Playstation 1. Already in the PC, his passion began with the classic games, such as Tibia. The League of Legends came into his life through a friend, back in the days when he frequented Lan Houses. Interest in LOL grew more and more, and what was fun became a bigger dream. As a member of KaBuM! e-Sports, midlaner became champion of the Challenger Circuit in 2017 and lifted the cup of the first CBLOL of 2018 next to the team, following on to the Mid-Season Invitational, the World-wide of the modality, based in Germany.
In a competitive scenario that still has a tough audience, more and more electronic sports are getting influencers, players and other icons that are genders, sexualities and ethnicities… But how is this inclusion in practice? Does the community welcome these so-called ‘minorities’? How do these people find their space in this market?