Fernando Pepe

Fernando Pepe

Sound Designer and Composer

Fernando Pepe is a composer and sound designer for interactive media. He started his career in 2011 in games and since then has been participating in more than 40 projects. In 2014, he joined Flux Game Studios and participated in several projects like Hunger Games Card Game, Trenga and GUTS.

As a freelancer, he has been collaborating on several projects with 7Sounds and mdois studios, such as the promotional video of the League of Legend and also national games. In the moment, he is collaborating as Sound Designer and Composer for VectorFour’s Hide or Die game.

[SÃO PAULO] How Audio in Games Can Tell Stories

São Paulo, CCSP - Rehearsal Room II A Side

Few people and not all players realize that audio is one of the most important elements to contribute to the storytelling of a game. In this open chat, we’ll discuss how the work of audio professionals helps in storytelling the games and increase the overall gameplay experience.

BIG Audio
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