Fire Horse Studio
Co-founder of Fire Horse, a studio with more than 5 years focused on game development, game designer and artist of all company titles including Like a Boss !, a mobile game released in late 2017.
During the development of Like a Boss! we wanted to simulate the number of characters in a World of Warcraft raid, focusing on mobile platforms. One of the first challenges of the project was to optimize the characters so that we could have many simultaneous enemies on the screen. We will address basic Unity engine […]