Felipe Junqueira is a composer, producer and sound designer for linear and adaptative media. Over the years he has worked on a variety of projects in films, games, animated series, TV, advertisement and events, acting also as music director, orchestrator, music editor, voice director and sound mixer. His company, mdois, has produced audio for casual and indie games, and more than 20 projects for League of Legends, including theme music, promotional trailers, live performances and broadcast.
Felipe has won an award for Best Music on the Short Film Competition of the 43rd Gramado Film Festival (2015), and an award for Best Music on the 9th Los Angeles Brazilian Film Festival (2016).
The eSport market grows every year and with it appear job opportunities in many areas, including music and audio. Through practical and diverse examples, speakers will talk about the challenges audio professionals face in developing live events, opening ceremonies and broadcast material, and connecting with other languages such as film and TV.