Fabio Gomes

Fabio Gomes


“Studying Game Development since 2008 on UnrealEd, I just started to work with Game Dev in 2013, my first job was teaching Game Development on SAGA.
In 2014 I founded Void Studios S/A, studio responsible for the game Eternity – The Last Unicorn.
In 2018 looking for new horizons, I joined the development team of Diorama, in the position of Lead Developer, focused on External Development, Diorama has in its portfolio international titles such as Horizon Zero Dawn and national titles like Dolmen.”

[SÃO PAULO] Unreal Dev Day

São Paulo, CCSP - Rehearsal Room II B Side

Epic Games presents the Unreal Dev Day: a series of talks and workshops, where attendees will have na overview of the current state of the Unreal Engine, and will be able to have an in-depth technical dive in the engine. Local devs will share their experiences with the engine, its benefits and its challenges. Programme: […]

BIG Dev Workshop
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