Dino Patti

Dino Patti

JUMPSHIP

With 15 years of experience in the games industry Dino Patti, has made a name for himself. Most notably he is known for his role in co-founding, scaling and running Playdead for almost 10 years while they developed and published the multi award winning titles LIMBO and INSIDE. Dino has had an advising role in several game and game related companies including the GDC Europe
Advisory Board. In 2017 Dino founded JUMPSHIP with Chris Olsen, where the promising title “Somerville” is brought to life.

[SÃO PAULO] Playing Dead? On Building a Vision-Driven Studio

São Paulo, CCSP - Room Adoniran Barbosa

In this talk Dino will go through the fundamentals and the mindset you’ll have to adopt when building a vision driven studio. This will also provide inspiration if you are planning to build new original content in an existing studio, as well as starting out your very first game.

BIG Dev
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[SÃO PAULO] How to Self-publish your Game

São Paulo, CCSP - Room Paulo Emílio

So you have a game but you don’t know how to publish it? Two veterans of self-publishing, talk you through the basics of marketing, crowd-funding and distribution.

BIG Business
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