Chris Remo is a game designer, writer, and composer whose credits include Firewatch, The Cave, Gone Home, Thirty Flights of Loving, and numerous other games. He co-founded the podcast network Idle Thumbs, where he is a host and producer of several popular podcasts, including the long-running Idle Thumbs video game podcast. Over his career, he has worked at development studios including Campo Santo, Double Fine Productions, and Irrational Games.
How do you make a story-driven video game that keeps players engaged without using combat, mechanical challenge, or traditional adventure game puzzles? Many developers have tackled this problem with very different results. Firewatch designer and composer Chris Remo will explain how developer Campo Santo learned lessons from different video game genres in order to maintain […]