Bianca Antunes

Bianca Antunes

Flux Game Studio

With a bachelor’s degree in Game Design by Anhembi Morumbi, Bianca Antunes has been in the industry since 2014 working in games for Consoles and PCs like 99Vidas from QuByte Interactive, AereA from Odin Game Studio, and currently has launched for PCs GUTS, a fighting and dismemberment game with an innovative mechanic by Flux Game Studio. In 2018, she spoke at GDC on the Production track talking about how to escalate an indie game via outsourcing.

[SÃO PAULO] Games Producing Workshop

São Paulo, CCSP - Rehearsal Room II B Side

In the Production Workshop we apply a dynamic in a fun and relaxed way, going through the entire process of developing games applying the Scrum Framework. Defining those responsible, developing a Product Backlog, doing a Sprint Planning Meeting, creating Tasks, going through Development, running an effective Daily Scrum, updating BurnDown Chart, having a Sprint Review […]

BIG Dev Workshop
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[SÃO PAULO] Team or schedule? The game production and Team Health.

São Paulo, CCSP - Rehearsal Room II A Side

Making games isn’t only about technology, your production crew members are the most important resource in a creative process. In this panel, we will discuss the challenges to keep the project’s quality, a good mood and the sanity of your team.

BIG Dev
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[SÃO PAULO] Women in the Game: How to increase women’s presence in the Games Industry

São Paulo, CCSP - Room Adoniran Barbosa

The panel will bring together gaming industry professionals from Brazil and Germany as well as important players to discuss actions that strengthen the female presence in the gaming industry.

BIG Diversity BIG Impact
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