Beatriz Coutinho is a reporter for Versus and has the eSports as a specialty. The journalist has already covered major events such as Brazil Game Show, Brazilian League of Legends Championship, Comic Con Experience, Campus Party, among others.
In a competitive scenario that still has a tough audience, more and more electronic sports are getting influencers, players and other icons that are genders, sexualities and ethnicities… But how is this inclusion in practice? Does the community welcome these so-called ‘minorities’? How do these people find their space in this market?