Fableware Narrative Design
Arthur Protasio is a storyteller at heart. Screenwriter at TV Globo and creative director at Fableware, a storytelling studio specialized in developing content for multiple platforms and transmedia projects. Bachelor of Laws and Master in Design, his portfolio includes the Digital Emmy nominated TV series, Now Generation; the collaborative TV show, Lazinho com Você; the VR experiences, Angest and O Rastro VR; and the tactical RPG, Sword Legacy: Omen, finalist at BIG, Indie Prize, Quo Vadis and awarded Best Storytelling at SB Games.
The panel will bring together three professionals from each of the three áreas (Narrative, Game Play and Game Design) to address the challenges of turning a good idea into a good game.
What do Cinema, Education and Medicine have in common with Games? Keynote about Virtual Reality and its modalities that are being increasingly explored.
How do you make a story-driven video game that keeps players engaged without using combat, mechanical challenge, or traditional adventure game puzzles? Many developers have tackled this problem with very different results. Firewatch designer and composer Chris Remo will explain how developer Campo Santo learned lessons from different video game genres in order to maintain […]