Hexa Game Studio
Ana Carolina is studying in the last semester of the Game Design Degree at the University Anhembi Morumbi. She also works as an intern at the Hexa Game Studio company, where she works in the development of a game named Black Iris. She is in charge of rigging the characters and design the UI (User Interface) and UX (User Experience) of the games.
Interns in the game industry tell about their tasks, the relation between academic formation and work performance, achievements and adversities.
Game Developers Brazil (GDBR) organizers Diel Mormac (from Diel Mormac Studio), Juno Cecil (from Gixer Game Studio) and Rodolfo Calabrezi (from Cruel Byte) will give a retrospective of the learning that the community has acquired over the 14 editions. In addition, representatives of Hexa Game Studio will comment on the importance of the community for […]