BIG Festival 2017

June 24 - July 2 | Centro Cultural São Paulo

International developers conference & games exhibition in São Paulo, Brazil

ABOUT BIG FESTIVAL

BIG is the largest independent games festival in Latin America. Every year, BIG showcases the best independent games from around the world.

On top of that, BIG also organizes the Business Forum, featuring panels, meetings and business round tables. Check our schedule below!

SUBMITTED GAMES

GAMES ON DISPLAY

INTERNATIONAL SPEAKERS

BRAZILIAN SPEAKERS

Come to BIG Festival!

Panels, workshops, matchmaking & much more!

REGISTER ONLINE

Schedule

Access the full schedule!

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24/06

25/06

27/06

28/06

29/06

30/06

01/07

02/07

14h15 14h30

BIG Impact: Proposal, Results and How to Participate!

Venue: Room Adoniran Barbosa
14h30 15h30

BIG Impact: Learning, Games and Creativity

Venue: Room Adoniran Barbosa
14h30 15h30

BIG Culture: Children’s Theatrical Play “Fun Science”

Venue: Room Lima Barreto
14h30 15h30

Amazon Lumberyard and GameLift Tools

Venue: Room Paulo Emílio
15h30 16h30

Methodology for the Development of Digital Games for Technical High Education

Venue: Room Adoniran Barbosa
16h00 17h00

BIG Impact: Ludic, Diverse and Inclusive – Now!

Venue: Room Paulo Emílio
16h30 17h00

BIG Impact: I don’t want to, I can’t do it, I don’t know it! The Difference Between Studying and Learning

Venue: Room Adoniran Barbosa
16h30 17h30

Unplugged Programming for the Development of Digital Games

Venue: Room Lima Barreto
17h00 18h00

BIG Impact: Games-Based Learning Experiences – Pratical Case

Venue: Room Adoniran Barbosa
17h00 18h00

BIG Impact: Impact on the City – Urban Games

Venue: Room Paulo Emílio
17h30 18h30

The Use of Game Programming in Educational Environments

Venue: Room Lima Barreto
18h00 19h00

BIG Impact: Building the Play – Learning Maker

Venue: Room Adoniran Barbosa
20h00 21h00

Live Show: GKMusique & Shota Nakama with Special Participation by Antonio Teoli

Venue: Room Adoniran Barbosa
14h00 18h00

BIG Robotics: Robotics Show with People Paulista and Maker

People Paulista Stand (Exhibition Area)
14h30 15h30

BIG Culture: Children’s Theatrical Play “Fun Science”

Venue: Room Lima Barreto
14h00 18h00

BIG Robotics: Robotics Show with People Paulista and Maker

People Paulista Stand (Exhibition Area)
14h00 20h00

BIG Robotics: Robotics Olympics

Venue: Room Adoniran Barbosa
15h00 17h00

Photo Opp and Autograph’s Afternoon with Brazilian YouTuber Zangado

Venue: Room Paulo Emílio
15h00 19h00

BIG Robotics: Free Robotics Workshop for Kids by Oi Futuro

Venue: Debates Room
17h00 18h00

BIG Robotics: The Importance of FIRST and Robotics as an Opportunity in People’s Lives

Venue: Room Paulo Emílio
14h00 18h00

BIG Robotics: Robotics Show with People Paulista and Maker

People Paulista Stand (Exhibition Area)
14h00 20h00

BIG Robotics: Robotics Olympics

Venue: Room Adoniran Barbosa
14h30 15h30

Oi Futuro: Games with Arduino

Venue: Room Paulo Emílio
14h00 18h00

BIG Robotics: Robotics Show with People Paulista and Maker

People Paulista Stand (Exhibition Area)
10h30 11h00

BIG Careers: Are There Job Opportunities?

Venue: Room Paulo Emílio
10h30 11h30

BIG Ventures: What I Learned About Pitches in International Acceleration Programs

Venue: Room Lima Barreto
11h00 12h00

How to Make and Monetize Mobile Games People Want to Play

Venue: Room Adoniran Barbosa
11h00 12h30

BIG Careers: Advertising, Marketing, Sales and Communication

Venue: Room Paulo Emílio
11h00 12h00

Desenvolve SP Workshop

Venue: Room Abragames BGD Apex-Brasil
11h30 12h30

BIG Ventures: Pitches of the Companies Selected to Ancine’s Funding Program for Game Projects Development

Venue: Room Lima Barreto
13h30 14h30

BIG Careers: Game Designer, Producer, Artist and Animator

Venue: Room Paulo Emílio
13h30 15h30

Unreal Engine: Panel with Brazilian Developers

Venue: Room Lima Barreto
13h30 14h30

Unreal Engine Workshop: Unreal Engine Real-time Rendering

Venue: Room Lima Barreto
14h00 15h00

BIG Impact: Games, Arts & Politics

Venue: Room Adoniran Barbosa
14h30 15h30

BIG Careers: Writer, Programmer, Composer and Sound Designer

Venue: Room Paulo Emílio
15h00 16h30

Meet Up with the Nominees for the BIG Festival 2017 Best Game Award!

Venue: Room Adoniran Barbosa
15h30 16h30

Jogos do Sul: From Game to Application

Venue: Room Paulo Emílio
15h30 17h00

Abragames and Regional Associations Meeting

Venue: Room Lima Barreto
15h30 16h30

BIG Careers: Digital Games Courses Q&A, Session 1

Venue: Debates Room
16h30 17h30

Oi Futuro: Gamification of the Museum

Venue: Room Adoniran Barbosa
16h30 17h30

Cognitive Computing: A New Era of Intelligent Systems

Venue: Room Paulo Emílio
16h30 17h30

BIG Careers: Digital Games Courses Q&A, Session 2

Venue: Debates Room
17h00 18h00

SEBRAE Nacional: I Want to Open a Game Company

Venue: Room Lima Barreto
17h30 18h30

E-Sports

Venue: Room Paulo Emílio
17h30 18h30

E-Sports

Local: Sala Paulo Emílio
17h30 20h30

BIG SPIN

Venue: Business Area & One-on-One Mettings
18h00 19h00

Vancouver / Canada, Largest VFX Hub / Animation in the World: Workplace and Games Study in Vancouver

Venue: Room Lima Barreto
18h30 19h30

Epic Game Jam: First Brazilian Olympics for Electronic Game Development

Venue: Room Paulo Emílio
10h00 18h00

BIG Robotics: Robotics Show with People Paulista and Maker

People Paulista Stand (Exhibition Area)
10h00 11h00

Interview: Meet the Artist Behind the Epic Orchestral Soundtrack of “God of War”

Venue: Room Adoniran Barbosa
10h00 10h40

Google Day: What’s new on Google Play?

Venue: Room Paulo Emílio
10h00 11h00

User-oriented Design: How to Work with User Interface and User Experience

Venue: Room Lima Barreto
10h30 13h30

Sebrae SP: Pitch Workshop

Venue: Debates Room
10h40 11h20

Google Day: Growth Hacking for Games

Venue: Room Paulo Emílio
11h00 12h00

BIG Ventures: 10 Reasons Your Game Studio Will Never Get Funding

Venue: Room Adoniran Barbosa
11h00 12h00

Map of Creative Economy in Brazil: A Panorama of the Brazilian Cultural Industry

Venue: Room Lima Barreto
11h20 12h00

Google Day: Your Game Needs to be on YouTube

Venue: Room Paulo Emílio
13h15 14h00

Fireside Chat with Jeferson Valadares

Venue: Room Adoniran Barbosa
13h30 14h30

Google Day: Strategic Business Models: Monetization with AdMob

Venue: Room Paulo Emílio
13h30 14h30

A Talk About the Challenges of Making Sound for VR Games

Venue: Room Lima Barreto
14h00 14h30

Agency Relationships from Both Perspectives

Venue: Room Adoniran Barbosa
14h30 15h30

BNDES: Funding and Investment for Games!

Venue: Room Adoniran Barbosa
14h30 15h30

Google Day: Google Campus & The Journey of a Games Startup – feat. UpBeat Games

Venue: Room Paulo Emílio
14h30 15h30

Licensing & Games: Learn Everything about Licensing Your Game and its Characters

Venue: Room Lima Barreto
15h30 16h30

Reshaping the Industry: Turning Communities into True Ecosystems

Venue: Room Adoniran Barbosa
15h30 16h30

BNDES: Corporate Governance Topics – Prepare Your Company to Be Invested

Venue: Room Paulo Emílio
15h30 16h30

Ancine & Games

Venue: Room Lima Barreto
16h30 17h30

What to Expect from Major Game Publishers

Venue: Room Adoniran Barbosa
16h30 17h30

Opportunities for Independent Developers with ID@Xbox

Venue: Room Paulo Emílio
16h30 17h30

Brasil Get Ready! The World is Small! With the BGD Project and Apex-Brasil

Venue: Room Lima Barreto
17h30 19h00

BIG Starter

Venue: Room Adoniran Barbosa
17h30 18h30

AirConsole Accelerator Program: Publishing your Game on a New Platform

Venue: Room Paulo Emílio
17h30 19h00

Soapbox

Venue: Room Lima Barreto
18h30 19h30

Make Gorgeous Cut-scenes for your Games with Unity’s Timeline and CineMachine

Venue: Room Paulo Emílio
10h00 18h00

BIG Robotics: Robotics Show with People Paulista and Maker

People Paulista Stand (Exhibition Area)
10h00 11h00

A Look at Animation and Interactivity

Venue: Room Adoniran Barbosa
10h00 11h00

BIG Ventures: Game Companies’ Challenges, Insights from International Investors

Venue: Paulo Emílio Room
10h00 11h00

Games Localization and Subtitling

Venue: Room Lima Barreto
10h30 13h30

Sebrae SP: Ideas Generation Workshop for Business Innovation

Venue: Debates Room
11h00 12h00

BIG VR: VR Development, Challenges and Opportunities

Venue: Room Adoniran Barbosa
11h00 12h00

My Dev Kit is Stuck at the Customs: What do I do Now?

Venue: Room Paulo Emílio
11h00 12h00

Success Cases: Brazilian Games Indicated for International Awards

Venue: Room Lima Barreto
13h30 15h00

The Game Is On! Public Policies That Have Come to Strengthen the Industry

Venue: Room Adoniran Barbosa
13h30 14h30

Switzerland: Building Games with New Technologies

Venue: Room Paulo Emílio
13h30 14h30

The Time to Stop: The Story of How I Closed a Studio

Venue: Room Lima Barreto
14h30 15h30

Latin America: From Consumer to Super Territory for Game Development

Venue: Room Paulo Emílio
14h30 15h30

Breakdown of a Game: Debriefing a Publishing Contract

Venue: Room Lima Barreto
15h00 16h00

Women in Games

Venue: Room Adoniran Barbosa
15h30 17h00

Intel and the Games Industry

Venue: Room Paulo Emílio
15h30 16h30

Latin America Success Cases: Companies that Outperform Game Own IP Development

Venue: Room Lima Barreto
16h00 17h00

Outsourcing: Building B2B Relationships for External Development

Venue: Room Adoniran Barbosa
16h00 17h00

The Games Industry in Canada and the Internationalization Opportunities

Venue: Debates Room
16h30 17h30

Latin America Success Cases: Companies that Stand Out Working for Hire in AAA Games

Venue: Room Lima Barreto
17h00 18h00

Doing Great Business in China

Venue: Room Adoniran Barbosa
17h00 18h00

Crossing Borders: Games & Animation

Venue: Room Paulo Emílio
17h30 18h30

Meeting of the Latam Game Developers Federation

Venue: Room Lima Barreto
18h00 18h30

I Launched My Game, Now What? How to Improve KPI’s from a Mobile Free to Play Game After the Global Launch

Venue: Room Paulo Emílio
18h30 19h30

Storytelling Campfire with Nominees for Best Narrative Awards

Venue: Room Paulo Emílio
20h00 21h30

BIG Festival Awards

Venue: Room Adoniran Barbosa
19h00 20h30

Music for Games Workshop, with Antonio Teoli

Venue: Room Lima Barreto
10h00 18h00

BIG Robotics: Robotics Show with People Paulista and Maker

People Paulista Stand (Exhibition Area)
10h00 11h00

Google: VR For Everyone: Daydream

Venue: Room Adoniran Barbosa
10h00 11h00

A Talk with “Final Fantasy” and “Kingdom Hearts” Composer and Orchestrator

Venue: Room Paulo Emílio
10h00 11h00

Games in Media

Venue: Room Lima Barreto
10h00 11h00

Games Workgroup

Venue: Room BGD Apex-Brasil
11h00 12h00

Advantage of Being Indie: Be Yourself

Venue: Room Adoniran Barbosa
11h00 12h00

BIG Ventures: Types of Accelerator and Investors

Venue: Room Paulo Emílio
11h00 12h00

Toontubers: Cartoon Network Game Initiative for YouTube

Venue: Room Paulo Emílio
13h00 14h00

Building Immersive Environments with Level Design for VR

Venue: Room Lima Barreto
13h30 14h30

BIG VR: Disruptive Effects of VR

Venue: Room Adoniran Barbosa
13h30 14h30

Spcine Presents: Funding Programs, How to Totally Nail It!

Venue: Room Paulo Emílio
14h00 15h00

Success Cases: Brazilian Companies Developing in VR / AR

Venue: Room Lima Barreto
14h30 14h45

BIG Impact: Proposal, Results and How to Participate!

Venue: Room Adoniran Barbosa
14h30 15h30

Spcine Presents: What’s next?

Venue: Room Paulo Emílio
14h45 15h45

BIG Impact: Play the City – How Games Can Help Solve Urban Problems

Venue: Room Adoniran Barbosa
15h00 16h00

Success Cases: Brazilian Companies Developing for New Platforms

Venue: Room Lima Barreto
15h30 16h30

BIG Impact: Technology for Good – Transforming with Digital Impact Actions

Venue: Room Paulo Emílio
15h45 16h45

BIG Impact: Playful Empowerment, From Smart Cities to Empowered Citizens

Venue: Room Adoniran Barbosa
16h00 17h00

Mobile Game Monetization: What’s New in the Market?

Venue: Room Lima Barreto
16h30 17h30

BIG Impact: 60+ and In The Game

Venue: Room Paulo Emílio
16h45 17h15

BIG Impact: Public Policies for Learning Games, Current Scenario and Future Outlooks

Venue: Room Adoniran Barbosa
17h00 18h00

How to Potentialize The Sales of Your Game in Brazil

Venue: Room Lima Barreto
17h15 17h45

BIG Impact: Investments in Impact – Definitions, Metrics and ROI

Venue: Room Adoniran Barbosa
17h15 20h15

Workshop BIG Playful São Paulo

Venue: Debates Room
17h30 18h30

BIG Impact: Disruptive Impact Tech

Venue: Room Paulo Emílio
17h45 18h15

BIG Impact: Playing to Plan the Future – Entrepreneurship and Financial Education in the Games

Venue: Room Adoniran Barbosa
18h00 19h00

SEBRAE Nacional: I was Approved in a Funding Program, What Now?

Venue: Room Lima Barreto
18h30

Opening Event and Cocktail of the “Games & Politics” Exhibition

Venue: Floor Flávio Carvalho
18h15 19h15

BIG Impact: VR for Impact

Venue: Room Adoniran Barbosa
18h30 19h30

BIG Impact: Games That Can Improve Your Life (Or Even Save It!)

Venue: Room Paulo Emílio
19h00 20h30

Music for Games Workshop, with Antonio Teoli

Venue: Room Lima Barreto
10h00 18h00

BIG Robotics: Robotics Show with People Paulista and Maker

People Paulista Stand (Exhibition Area)
 

Who is coming?

Adalberto Pereira Santos

He has got an undergraduate degree in languages (Portuguese/English) and a graduate degree in Portuguese by PUC-SP. He has acted as a Portuguese and English professor at PMSP and educational project c

Adalberto Pereira Santos

Valente Consultores Associados

Adriano Albertin

Bachelor's and baccalaureate degree in Business Administration, MBA in entrepreneurial business management, master's degree in business administration, Sebrae SP Consultant, Director at ADESC (Associa

Adriano Albertin

Escola de Negócios Sebrae

Agustín Cordes

Agustín Cordes is the creator of Scratches, the first adventure game produced in Argentina and a cult title in the genre, considered by many to be one of the scariest games ever made. Today he's deve

Agustín Cordes

ADVA / Senscape

Ale McHaddo

Founder of 44 Toons, Ale McHaddo is creator of games, movies and series, and one of the most active producers of children's content in the country. Launched its first PC game in 1996, "O Enigma da Esf

Ale McHaddo

44 Toons

Alejandro Gonzalez

Alejandro Gonzalez is the CEO and co-founder of Brainz, a Colombia based entertainment company with 30 people focused in creating high production value mobile games for global distribution. Brainz ha

Alejandro Gonzalez

Brainz

Alexandre “Kakavel” Peres

Born in Goiania, raised in Jataí. By 14 years old he came back to Goiania to study and live by himself, that’s when he had contact with e- Sports, playing in some Counter Strike 1.6 teams. He pla

Alexandre “Kakavel” Peres

Team One

Alexandre Braga

Alexandre Braga is 43 year old, graduated in advertising, a master's degree and a PhD in communication and semiotics at PUC in São Paulo. He has worked as a designer and art director for over 20 year

Alexandre Braga

Anhembi Morumbi / PUC

Alexandre Calil

Originally graduated in Languages and English Teacher since 2004, I’m involved with Virtual Reality for at least 5 years, administrating and doing content curatorship at the principal international

Alexandre Calil

VRXP

Amora B.

2D artist focused on characters, directed Out There Somewhere, created the characters and did all the promotional art for TowerFall. Today does character design, promotional art and writing for Celest

Amora B.

MiniBoss

Ana Letícia do Nascimento Fialho

Director of the Department of Productive Strategy Secretary of the Economy of Culture / Secretary of Economy Culutra / Ministry of Culture PhD in arts and language sciences from the School of Advanced

Ana Letícia do Nascimento Fialho

Secretary of the Economy of Culture

Anamaria Pirondi

Anamaria Pirondi is a 15-year digital media veteran who is passionate about creating compelling content experiences, particularly for the youth demographic. In her current role at Discovery Communica

Anamaria Pirondi

Discovery

Anderson Silva

He is passionate about computing, electronic games and education. Graduated in Full Degree in Computer Science from UFRPE, he also holds a Master's Degree in Computer Science in the area of ​​Arti

Anderson Silva

NAVE Recife Professor

André Faure

André Faure has over 19 years dedicated to the digital entertainment industry. He is one of the main executives in the LatAm games’ landscape. He has launched over 100 products including software,

André Faure

GamePlan

Annick Laporte

Annick Laporte is the VP and co-founder of Back to the Game (B2TGame), a new Canada based indie studio of 5 veterans creating cool casual games for global distribution. B2TGame has published REACH, a

Annick Laporte

Back to the Game

Antoanne Pontes

Master's degree in Information Systems by the post-graduation program in Informatics of the Instituto Tércio Pacitti de Aplicações e Pesquisas Computacionais (PPGI/NCE) of the Federal University of

Antoanne Pontes

NAVE Rio Professor

Antonio Teoli

Antonio Teoli is an award winning composer and sound designer, most notably know as one of the first professionals in the Brazilian game industry. He scored and sound designed games such as Taikodom,

Antonio Teoli

Teoli Soundworks and Game Audio School

Antonio Uribe

Antonio Uribe a.k.a. Fáyer is the Co-Funder and Director of HyperBeard the game studio that made KleptoCats. Born in early 2014, HyperBeard Games is a Mexican independent studio formed by 2 friends,

Antonio Uribe

HyperBeard

Arthur Protasio

Arthur Protasio is a storyteller at heart. Screenwriter at TV Globo and creative director at Fableware, prized storytelling studio specialized in writing and developing content for multiple platforms

Arthur Protasio

Fableware

Augusto Castro

Careers diplomat since 2003, Augusto Castro has graduated in Law at Universidade de São Paulo, has Master’s degree in diplomacy at Instituto Rio Branco and doctorate degree in International Relatio

Augusto Castro

Apex-Brasil

Bárbara Castro

Barbara Castro is an artist-researcher, programmer and director of the Ambos&& studio that unites design, art and technology for cultural and educational projects. Ambos&& have already carried out pro

Bárbara Castro

Ambos&&

Barbara Gutierrez

Bárbara Gutierrez is one of the biggest eSports experts in Brazil. Currently integrating the team of journalists from UOL Jogos, he also wrote for IGN Brasil, Omelete, and the magazine Revista eSport

Barbara Gutierrez

UOL

Ben Schouten

Ben Schouten holds degrees in arts and mathematics. In 1996 Ben Schouten founded Desk.nl, providing innovative internet related solutions. Together with the Dutch Design Institute (Vormgevings Institu

Ben Schouten

University of Amsterdam

Betu Souza

My name is Betu, I’m an artist and I taught drawing in art studios, workshops on digital painting, pixel art and animation. Nowadays, I’m the director and artist at Behold Studios! I like photogr

Betu Souza

Behold Studios

Bianca Rodriguez

"In her role of Head of Sales, Bianca oversees the international sales strategy of the Cake catalogue, which includes very successful animation titles such as the Angry Birds and the Total Drama franc

Bianca Rodriguez

Cake

Bill Wang

Bill Weizheng Wang is President, Overseas Business at 360 Games, one of the leading gaming companies in China. Prior to that, he was Corporate Vice President and Head of Global Investment/Business Dev

Bill Wang

360 Games

Bobby Wertheim

As the Senior Content manager for SEGA, Bobby is looking to meet developers with a consumer focus, a clear vision of what they want to create, thinks digitally first (in terms of content delivery, inc

Bobby Wertheim

SEGA

Bruno “Bit” Lima

Bruno “Bit” Lima is one of the oldest e-Sport personalities. At first, he marked the Counter-Strike (1.6) scenario as a AWPer/Rifler, raising the MIBR flag worldwide, with various podiums and a 1s

Bruno “Bit” Lima

Team One

Camila Cristina Ferreira

Camila started her life at Cartoon as an intern in the Audio Department. It was there that she met Vivian and they hit it off! After a few comes and goes through the industry, she was hired as a Writ

Camila Cristina Ferreira

Cartoon Network

Carla Oda

Carla Oda, physical therapist, MSc in Psychology by Universidade de São Paulo, teacher and researcher in the field of Mental Health, has worked in São Paulo City Hall (PMSP), Universidade Metodista

Carla Oda

Carlos Cassemiro

Carlos Cassemiro has been working in video games for 20 years, having worked for EA for 9 years as the operations manager responsible for localization since the first version of Fifa, The Sims, Harry

Carlos Cassemiro

Keywords

Carlos Estigarribia

Entrepreneur and veteran of the brazilian game industry, founded LocZGames in 1996 and sold the studio in 2006 to Playphone/Skyzone. Created the first Eletronic Arts' latin american studio in 2008.

Carlos Estigarribia

Leela Games

César Augusto Sartorelli

Architect and PhD from FAU-USP, Master of Science in Religion from PUCSP. Work as a curator and cultural management in Brazil and abroad since 1986. He is Coordinator at Oca Ibirapuera Park since Dece

César Augusto Sartorelli

UNIP

Charles Bonani de Oliveira

Master degree in Science and Technology Policy at Unicamp and Economics from Unesp. Has experience in the area of public management, acting as Coordinator of Industry and Technology and Planning and M

Charles Bonani de Oliveira

Escola de Negócios Sebrae

Christi Kirchner

Christi Kirchner has worked at FOG Studios for over a decade, starting as the Executive Assistant to the CEO, which included managing an arduous travel and trade show calendar and associated logistics

Christi Kirchner

FOG Studios

Christian Lykawka

Christian Lykawka is the founder of Rockhead, studio that created Starlit Adventures. This transmydia project started with a game that got more than 5 million downloads worldwide in the first 6 months

Christian Lykawka

Rockhead Games

Claudia Kakunaka

Claudia Kakunaka is Commercial Advisor to the Consulate General of Canada in São Paulo. Electrical Engineer graduated from Escola Politecnica da USP and postgraduate in Business Administration from F

Claudia Kakunaka

Consulate General of Canada in São Paulo

Cláudio Gusmão

Adjunct coordinator and professor at Game Design and Animation Design courses at Universidade Anhembi Morumbi. Master in Design (emergence and interactive media), experienced in Design methods, Design

Cláudio Gusmão

Dogs Underground

Craig Chapple

Craig Chapple is Editor of leading mobile games business website PocketGamer.biz. Part of Steel Media, the company also hosts a series of worldwide events to connect professionals in the games industr

Craig Chapple

Media / Reporter

Cristiano Prazeres

Cristiano is the CEO of Maximal Studio, audio and artistic director in localization for AAA games, indies and educational. Graduated in Social Communication with specialization in Radio and TV, he has

Cristiano Prazeres

Maximal Studio

Curtis Cherrington

Curtis Cherrington is a gaming industry veteran with over 20 years of experience and over 30 games credited as Producer. He has developed games for such companies as Midway, THQ, Fox, Disney Interacti

Curtis Cherrington

Eletronic Arts, Inc.

Damien Sarrazin

Damien Sarrazin is a creative, driven and strategic public relations professional with more than nine years of experience and countless top-tier articles and product awards to his credit. Creatively d

Damien Sarrazin

HomeRun PR

Danielle Gomes

Passionate about education and innovation, she also loves learning and teaching. Collaborator at CESAR, has taught for 7 years in the Technical Course of Multimedia Level / Arts for Digital Games at t

Danielle Gomes

NAVE Recife Professor

Dario Souza

Dario Souza is 39 years old, is a serial entrepreneur, investor, passionate about technology and spirituality, and holds a degree in computer engineering from PUC-Rio. He founded in 2006 the company o

Dario Souza

Gazeus Games

David DeCarmine & Yaprak DeCarmine

David and Yaprak DeCarmine are the husband and wife duo behind one of the biggest indie gaming distribution, marketplace and community platforms in the world--Game Jolt. Supporting over 90,000 indie g

David DeCarmine & Yaprak DeCarmine

Game Jolt

David Diesendruck

Known for its strategic thinking, selective portfolio, creativity and an experienced team, Redibra’ s portfolio includes Coca-Cola, Fox, Nintendo, Paul Frank and local IPs such as the YouTube 5 Bill

David Diesendruck

Redibra

David Martinez

Twitter says David Martinez is: "Witty, Happy, Athletic, Telepathic, Talkative, Horticulturist, Everyman, Famous, Underappreciated, Cocky, Koolaid" "That pub guy who wears really cool hats." "Delig

David Martinez

Raw Fury

David Stelzer

David Stelzer currently works in business development and licensing for Epic Games, helping developers and businesses throughout the Americas and Australia make amazing projects with the Unreal Engine

David Stelzer

Epic Games

Débora Ivanov

Débora Ivanov is a lawyer and movie and television producer. On her path she has already done more than 60 audio-visual projects - among shorts, medium, and feature films, films for television, and T

Débora Ivanov

ANCINE

Denise Trevellin Forini

Graduated in Social Sciences from the University of Brasília, specialist in Project Management at Fundação Getúlio Vargas and in Management of Public Policies in Gender and Race at the University

Denise Trevellin Forini

Sebrae

Ed Dille

Ed Dille is CEO of FOG Studios, founded in 1979 as the world’s first videogame agency helping developers, service provides and brand owners produce award winning games on all platforms. Over the las

Ed Dille

FOG Studios

Edmundo Bordeu

Edmundo Bordeu is game designer and art director at ACE Team, company which he co-founded with his two brothers in 2002 in Santiago, Chile. He has worked on games such as Zeno Clash (Finalist for Exce

Edmundo Bordeu

ACE Team

Eduardo Chaves

He studied the first year of the programming course at Cícero Dias State Technical School, in addition to other courses proposed by the school such as: Digital Games Art, robotics and media monitorin

Eduardo Chaves

NAVE Recife Student

Eduardo Lamhut

Eduardo Lamhut holds a degree in Game Design and specializes in 3D Animation from the Gnomon School of Visual Effects. Founder of BitCake Studio, the first Brazilian gaming company to be accelerated b

Eduardo Lamhut

BitCake Studio

Eivar Rojas

Eivar Rojas is the co-founder of Immersion Games, one of the first video game developer studio in LATAM in 2002, and he has been involved in entrepreneurship in the last 15 years. He is part of the bo

Eivar Rojas

Efecto Studios / IGDA Colombia

Ekim Tan

Born in Istanbul, I relocated to the Netherlands after having worked and studied in the United States, Syria and Egypt. Being trained as an architect, my growing interest and passion in cities and gam

Ekim Tan

Play The City

Eliana Russi

International business developer in the interactive media sector, specializing in TV and Videogames Industries. Currently leads the Brazilian Game Developers Program/BGD, a partnership between Abragam

Eliana Russi

Brazilian Game Developers

Erica Ferrer

Erica Ferrer is business developer at Manifesto Games, she has been in charge of international sales and partnerships for the last 3 years. She has bachelor degree in business administration and previ

Erica Ferrer

Manifesto Games

Esteban Lora

Esteban Lora manages business relationships with gaming middleware and external development companies for Microsoft Studios, supporting different Microsoft franchises including Forza Motorsport, Halo

Esteban Lora

Microsoft Studios / Xbox

Ethan Collins

Ethan’s passion for gaming and the Chinese language led him straight to Yodo1 Games, China’s fastest growing mobile and PC publisher. Starting with a business development focused role, Ethan has m

Ethan Collins

Yodo1

Fabiano Martucci

Fabiano Martucci is a Public Manager for over 7 years now, attending Graduate school in City Planning and Management, who believes that delivering quality and inclusive public service is fundamental.

Fabiano Martucci

Secretaria Municipal de Inovação e Tecnologia da Prefeitura de São Paulo

Fabio Ota

CEO of ISGame - International School of Game (www.isgame.com.br). Lead researcher of the Project “Game programming for development of logical reasoning and prevention of cognitive decline in elderl

Fabio Ota

ISGame

Fábio Palamedi

Fabio is Head of Products for Pagar.me.

Fábio Palamedi

Pagar.me

Federico Romero

Federico Romero is a computer engineer and one of the founders of Pomelo Games, an independent video game studio based in Montevideo, Uruguay, focused on creating highly polished and visually unique g

Federico Romero

Pomelo Games

Felipe Bomfim

Editor and Developer Coordinator for the publisher Level Up, Felipe has worked for almost 10 years in online game marketing, including hits such as Ragnarok Online and Perfect World MMORPGs and FPS Co

Felipe Bomfim

Level Up

Felipe Della Corte

An advertising person with a focus on digital communication with eight years of experience in agencies, Felipe Delta Corte has been involved with the brazilian eSports scene for over a decade. "Della"

Felipe Della Corte

FORJA

Felipe Luis da Rocha Souza

Young Entrepreneur in the start-up and gaming industry, with proved experience in all parts of the productive chain of the gaming market (Studios, Publishers and Distributors). Bachelor in Business Ad

Felipe Luis da Rocha Souza

Leela Games

Felipe Marlon

Felipe Marlon is a geek, programmer, producer and economist. With great experience in Games, TV and Web, he is an enthusiast in search of new ways to unite technology, narratives and contents for fun,

Felipe Marlon

PushStart

Fernanda Domingues

Fernanda Domingues is the founder and CEO of FD Comunicação, the leading Brazilian Marketing and PR company focused in Games and Digital Entertainment. She has been working for worldwide game compan

Fernanda Domingues

FD Comunicação

Fernanda Farah

Fernanda Farah, manager at the Department of Culture, Entertainment and Tourism of BNDES, department created in 2006 for the development and operation of new shares and financial instruments for the s

Fernanda Farah

BNDES

Fernando Chamis

Fernando Chamis has a bachelor degree in Computer Science and post-degree in e-business and Business Management by the Mackenzie Presbyterian Institute. Managing Partner of Webcore, an interactive sol

Fernando Chamis

Webcore Games

Flamínia Manzano

Prof. Dr. Flamínia Manzano Moreira Lodovici - Researcher, Professor, of the Program of Postgraduate Studies in Gerontology / FACHS / PUC-SP, and Department of Linguistics / FAFICLA / PUC-SP. Scientif

Flamínia Manzano

Departamento de Linguística/FAFICLA/PUC-SP / Revista Kairós Gerontologia

Flávio Miyamaru

Founding partner at Tapps Games, graduated in computer engineering, Master in Digital Media. The fast-growing company Tapps has a portfolio of over 200 games, with over 400 million downloads on Google

Flávio Miyamaru

Tapps Games

Flávio Ramos

Manager on impacting investment projects in collaborative networks and strategic value chains (education) for innovative solutions in management resourcing (financial literacy) favouring inclusion "ed

Flávio Ramos

Educar 3.0

Flurin Jenal

After finishing his studies at the Zürich University of the Arts, Flurin decided to start a company, with the determination to create a scalable business out of his passion. After a lot of experiment

Flurin Jenal

Struckd

Gabriel Seal

A student of digital games programming at Escola Técnica Estadual Cícero Dias, he participates in robotics study groups and development of residential and industrial automation projects, along with

Gabriel Seal

NAVE Recife Student

Gabriel Stürmer

Gabriel is CMO of Cupcake Entertainment, a Brazilian fast growing game startup accelerated by GameFounders and Startup Chile that recently got $1M investment from Playlab. Passionate entrepreneur an

Gabriel Stürmer

Cupcake Entertainment

Gabriela Thobias

With design, user experience and marketing knowledges, Gabriela has been working with games for almost 5 years. Worked both at companies inside and outside the game industry such as Arezzo, Hive and B

Gabriela Thobias

Skullfish Studios

Gerard Marino

Gerard Marino is a film and video game score composer, most notably contributing heavily to the God of War series. He is featured prominently on the soundtracks for the original God of War and its seq

Gerard Marino

God of War's OST Composer

Giovanna Valentina Rocha Costa

My name is Giovanna Valentina Rocha, I'm 17 years old and I studied at NAVE Rio, studying Narrative Scripts. I've been falling in love over time with robotics and the Maker culture through friends. T

Giovanna Valentina Rocha Costa

NAVE Rio Student

Grayson Chalmers

Grayson has been in games for the last 13 years, with about half that time spent as an artist and the rest of that time in various production roles helping to build epic outsourcing pipelines. He has

Grayson Chalmers

Riot Games

Gregory Becher

Gregory Becher is an attorney specializing in Tax Law from FGV-SP (GVLaw). Specialized in taxation of entertainment, import and export and international operations. He has experience in tax consulting

Gregory Becher

Cesnik, Quintino e Salinas Advogados

Guilherme Carboni

Guilherme Carboni has a PhD and a Master in Civil Law at USP Law School. He was a Postdoctoral researcher at USP Arts and Communications School and is currently a FGV-SP professor in the post-graduati

Guilherme Carboni

Cesnik, Quintino e Salinas Advogados

Guilherme Dias

Guilherme Dias joined Dow Brazil in 2006 as a specialist in acquiring raw materials. Between 2008 and 2011, he migrated to the commercial area, managing accounts of important clients of the Plastics b

Guilherme Dias

Dow Brasil

Gustavo Foletto

Gustavo Foletto is a Game Designer at IMGNATION Studios in Rio Grande do Sul. Where he works to develop games that are exclusive for virtual reality platforms.

Gustavo Foletto

IMGNATION Studios

Gustavo Nader

Leader Creative Director • Diablo III – 98% of positive commentaries on Blizzard ́s site about the Dubbing. • Starcraft2 – Heart of the Swarm • Hearthstone • World of Warcraft (since

Gustavo Nader

Keywords Brazil

Gustavo Petró

Gustavo Petró started his reporter career at Editora Europa in 2006, when he was a freelancer at Folha de S. Paulo as well. Today he is the editor of IGN Brazil, but has worked at G1 and TV Globo, wh

Gustavo Petró

IGN Brasil

Gustavo Steinberg

Gustavo Steinberg is Executive Director of BIG Festival. International Bachelor (United World College of the Adriatic), Bachelor and Master in Political Science (PUC-SP) and Master of Science in Media

Gustavo Steinberg

BIG Festival

Henrique Caprino

Henrique Caprino is a founding partner of Pocket Trap, an award-winning gaming studio focused on creating IPs with transmidia potential, based in São Paulo. Graduated in Games Design, he works as a P

Henrique Caprino

Pocket Trap

Henrique Fajardo

With more than 5 years in the Games Industry, Henrique Fajardo has acted in several areas of this industry, from developer to Publisher. Today, he works as a Product Manager at Level Up Brazil. As a

Henrique Fajardo

Level Up Brasil

Henry Oh

Henry Oh is the VP of Sales & Operations at Tenjin, the mobile marketing infrastructure company for mobile apps. He was previously the Director of Strategic Initiatives for Animoca. Prior to Animo

Henry Oh

Tenjin

Hernan Lopez

Hi, my name is Hernan Lopez, Casual Connect Ambassador in LATAM, Speaker, board member of ADVA, Game designer, and founder of Epic Llama Games, a company focused on the casual game market established

Hernan Lopez

Casual Connect/Epic LLama

Heverton Sarah

Bachelor of Information Systems from the Federal University of Acre, currently Tunnel Lab's Technology Coordinator and Masters student from UFF, where he researches the use of Deep Learning to solve p

Heverton Sarah

Tunnel Lab

Igor Pereira

Igor has been working with games since 2009. He has gone through several companies and produced games for various platforms ever since. In 2016, together with his current partners, he founded Cruel By

Igor Pereira

Cruel Byte

Ivelise Fortim

Ivelise Fortim, BIG Careers’ curator, has doctorate degree in Clinical Psychology, professional advisor, PUC-SP’s Digital Games and Psychology courses’ teacher. She is Janus’ (Laboratory for p

Ivelise Fortim

PUC-SP / Janus - Laboratório de Estudos de Psicologia e Tecnologias da Informação e Comunicação

Jakeline Santos

Jakeline Santos has got an undergraduate degree in Data Processing Technology from Mackenzie, and a graduate degree in Game Development from Senac. Has been working with web development for 17 years,

Jakeline Santos

Dream One

Jason Della Rocca

Jason Della Rocca is the co-founder of Executions Labs, a hands-on early stage investor for independent game developers. Formerly, Jason was a game industry consultant focused on business and cluster

Jason Della Rocca

Execution Labs

Jason Johnson

Jason Johnson is a tech writer with a focus on games, VR, and the latest digital culture and trends. He specializing in providing content that helps brands communicate with potential customers. His cl

Jason Johnson

Reporter

Jayme Cavalcanti Neto

Jayme began his career as a video producer for HBO Brasil. For over 10 years he worked as a programmer and led design and production teams at top interactive studios. In 2003 he founded 14bits, an int

Jayme Cavalcanti Neto

Fanatee

Jean Tomceac

Jean Rafael Tomceac is a researcher on the relations between the digital ludic and Education (Alpha Group - FEUSP). Founder and manufacturer of Coletivo Jogo Limpo - CJL. He has been working in the ar

Jean Tomceac

Coletivo Jogo Limpo / Escola da Vila

Jeferson Valadares

A seasoned studio leader, Jeferson has directly managed teams in Brazil, Romania, Finland, UK, and US, and partnered with teams in several other countries. He has worked at renowned studios such as Bi

Jeferson Valadares

Bandai Namco America

Jim Ying

Jim Ying is Senior Advisor for Mobile & Gaming at CV Capital, where he connects companies with investment and M&A opportunities from China. Previously, Jim was VP of Games at Tango, managing t

Jim Ying

CV Capital

João Vítor de Souza

João is founder and CEO of Cupcake Entertainment, the fastest growing Brazilian startup. It was accelerated by GameFounders and Startup Chile and recently closed a $ 1M investment with Playlab. Passi

João Vítor de Souza

Cupcake Entertainment

Joel Breton

Joel is Vice President of VR Content and Head of Vive Studios at HTC Vive. He and his team are working with worldwide content creators to develop a rich portfolio across all categories of VR, includin

Joel Breton

HTC Vive

Jomar dos Santos Silva

Jomar Silva is an Electronic Engineer, specialist in Open Standards and Open Source. He is Technical Evangelist at the Intel software group in Brazil.

Jomar dos Santos Silva

Intel

Jonathan Anthony

He considers himself "bound" by technology, games and animations. He is attending the 2nd year of high school at the Escola técnica Estadual Cícero Dias, where he studies the multimedia technical co

Jonathan Anthony

NAVE Recife Student

José Augusto Albino

He has been active in the investment market since 2005 and is currently partner at CRP Companhia de Participações, being responsible for Venture Capital investments, and has worked in more than 40 i

José Augusto Albino

CRP Companhia de Participações

José Augusto Mendes Vidal

Graduation in Digital Games by Estácio de Sá University (2008). Work experience: Zênite Games as a programmer analyst to work with Advergames. (2006 - 2007); Magus Ludens as a programmer analyst to

José Augusto Mendes Vidal

NAVE Rio Professor

José Marques Pereira Júnior

More than 25 years acting at the Corporate Market; Teacher and Company Consultant (focusing on Startups); Masters degree in Business Administration / Line of research in Entrepreneurship and Developme

José Marques Pereira Júnior

Escola de Negócios Sebrae

Josh Curtis

Josh Curtis is a Business Development Manager at Chartboost. He works with Game Developers in both North & Latin America, helping devs monetize & market their F2P Mobile Games & sharing best practices

Josh Curtis

Chartboost

Juan Pablo Lastra

Juan Pablo is a Videogame Developer with fifteen years of professional experience. He has worked in more than 30 projects that have been published in different platforms including mobile, PC and conso

Juan Pablo Lastra

Chilean Videogame Association (VG Chile) / Papa Game Dev

Julia Moura

Graduation in Digital Games by Estácio de Sá University (2008). Work experience: Zênite Games as a programmer analyst to work with Advergames. (2006 - 2007); Magus Ludens as a programmer analyst to

Julia Moura

Tunnel Lab

Julia Tomchinsky

Master’s degree in education from the College of Education at the University of São Paulo (2011) with an emphasis on culture, organization, and education. Undergraduate degree / teacher licensure i

Julia Tomchinsky

Sésamo

Juliano Cristian

Community Amazon Lumberyard Br, Game Design, CEO of Game Developers SC and development coordinator for Games and mobile solutions, marketing and publisher for games. Technical evangelist of Games deve

Juliano Cristian

Amazon

Justin Berenbaum

Justin Berenbaum is Head of Publishing & Business Development for Asia and the Americas for Team 17 Digital Ltd. Based in Los Angeles, and with more than 20 years industry experience, Berenbaum jo

Justin Berenbaum

Team17

Kate Edwards

Kate Edwards is the former Executive Director of the International Game Developers Association (IGDA), appointed in 2012. She is also the founder and principal consultant of Geogrify, a Seattle-based

Kate Edwards

Former Executive Director of IGDA

Katharina von Ruckteschell-Katte

Katharina von Ruckteschell-Katte holds a PhD from the University of Bonn majoring in comparative literature, art history and Germanic studies. She has been involved with Goethe-Institut since 1991 in

Katharina von Ruckteschell-Katte

Goethe-Institut São Paulo

Katia Cristina Pereira Oliveira Santos

She is graduated in Biomedicine at UNILUS (2000-2003), Ph.D. (2004-2009) and postdoctoral (2009-2012) in biochemistry at the Institute of Chemistry of USP and was a Young Researcher at Instituto Adolf

Katia Cristina Pereira Oliveira Santos

DMIP / EPM / UNIFESP / Patógenos em Jogo

Katleen Evers

KEVERS CONSULTING is a brand new, French Distribution Company of Digital Content. Our goal is to spread the word about your game and put it for sale on all major platforms, all over the world. As Key

Katleen Evers

4EversGames / Kevers Consulting

Klaus Pedersen

Klaus is the CEO and co-founder of independent game studio Bedtime Digital Games. Developed and published games, such as Back to Bed, Chronology and Figment.

Klaus Pedersen

Bedtime Digital Games

Krishma Carreira

Krishma Carreira is a journalist and master in Social Communication by the Methodist University of São Paulo. She’s part of the research group ComTec (Communication and Digital Technologies). She m

Krishma Carreira

Universidade Metodista de São Paulo / ComTec

Lars Korendijk

An independent artist from the Netherlands, Co-founder of Knuist & Perzik; best known for their game "Wuppo", where Lars provided writing, the visuals, the gameplay design and the programming. A

Lars Korendijk

Knuist & Perzik

Laura Perrenoud

Interaction designer, developer and artist from Lausanne, Switzerland. After graduating in media & interaction design at ÉCAL – Lausanne University of Art and Design, I co-founded Fragment.in,

Laura Perrenoud

Fragment.in

Leandro Herrera

Leandro Herrera is founder and CEO of Tera, an education startup whose mission is to form a new generation of leaders in Design, Technology and Business in the digital era. He is one of the main Brazi

Leandro Herrera

Tera

Leonardo Batelli

Leonardo Batelli is one of the founders of Bad Minions, where he has worked as a programmer and producer for the last 5 years, developing projects such as Alkimya. He is also a programmer of the award

Leonardo Batelli

Estudante NAVE Labs

Leonardo Machado Rosa

He is a parliamentary advisor to the State of São Paulo and volunteer professor of robotics in the state public network. He has worked for the growth of STEM in the State for 3 years and obtained a c

Leonardo Machado Rosa

Rockwell Collins

Leticia Pedreira Diniz Gonçalves

Master in Territorial Planning and Social Development, Postgraduate in Marketing and Promotional Communication and graduated in Law. Acts in the skills of culture and entrepreneurial education focusin

Leticia Pedreira Diniz Gonçalves

Escola de Negócios Sebrae

Lise Sicard

Lise Sicard

CREO

Luan Lucas

In the games industry for more than 5 years, Luan Lucas is a musician, sound designer and business partner of the company Supernova Games. Worked on games such as Wings of Justice and Hills of Justice

Luan Lucas

Supernova Games

Luca Alves Fernandes da Silva

Programming student, NAVE, member of the robotics research and dissemination group - NAVE LABS, robotic enthusiast and Game Design lover, active in the development of 2D, 3D and analog games, being a

Luca Alves Fernandes da Silva

NAVE Rio Student

Lucas Molina

Lucas Molina is an indie game developer. After releasing Painters Guild on Steam, he is currently working on Roguemance, a romantic roguelite for PC. He's also the organizer of PAIN, Porto Alegre Indi

Lucas Molina

Painters Guild dev / Roguemance dev / PAIN meetup

Lucas Soares da Silva

Programming Student in the NAVE, member of the robotics research and dissemination group - NAVE LABS, programming and robotics lover, active in the development of projects with Arduino, softwares, 2D

Lucas Soares da Silva

NAVE Rio Student

Luciano Amaral

Luciano Amaral is an actor and TV show host. He started interpreting the character Lucas Silva e Silva, in TV show Mundo da Lua, broadcast by TV Cultura, still very young, in 1990. Today Editor-in-Chi

Luciano Amaral

The Enemy / TV Glitch

Luciano Meira

Luciano Meira holds a Ph.D. in mathematics education from the University of California (Berkeley / USA, 1991), a master's degree in cognitive psychology and a bachelor's degree in pedagogy. He is an a

Luciano Meira

Joy Street

Ludmilla Rossi

Ludmilla Rossi is a serial entrepreneur. At age 14 she learned to build websites. At 19 she founded Mkt Virtual with Mauricio Matias, her first company created in 2001. She participated of the evoluti

Ludmilla Rossi

Mukutu

Luis Fernando Tashiro

Graduate in Game Design by Anhembi Morumbi University, has experience in the development of educational products, advergames and recently in own IPs production, has been working with games for almost

Luis Fernando Tashiro

Mad Mimic

Luis Wong

Luis is currently in charge of the overseas operations of Indienova, a Chinese publisher focused on indie games. He's also Head of Studio at LEAP, a game studio based in Lima, Peru. Previously, he wor

Luis Wong

Indienova

Luiz Claudius Leite

Computer Engineer from the Technological Institute of Aeronautics, specializations in Business Management from the Getúlio Vargas Foundation and Project Management from the Federal University of Rio

Luiz Claudius Leite

Sebrae

Luiz Evandro

Luiz Evandro has been a Film & VR Director at Vetor Zero/Lobo in São Paulo, since 2016. For the last 15 years he has been creating and directing content and innovation related projects for clients su

Luiz Evandro

Vetor Zero

Luiz Francisco Araujo

He holds a Master's Degree in Design from the Federal University of Pernambuco (2015), graduated in Graphic Design from the same institution (1994). He is a Pedagogical Coordinator at CESAR of the Tec

Luiz Francisco Araujo

NAVE Recife Professor

Luiz Sakuda

Luiz Ojima Sakuda is Professor at Centro Universitário FEI and Fundação Vanzolini, and is Partner at Homo Ludens. Sakuda holds a BA in Public Administration (FGV-EAESP, Brazil), and an academic MBA

Luiz Sakuda

FEI / Fundação Vanzolini / Homo Ludens

Maciej Burno

Maciej is a veteran in gaming market with over 20 years of experience. Started his gaming passion during his teenage age, he worked on numerous projects, from gaming hardware, PC, Console to mobile ga

Maciej Burno

Hoolai Interactive / Wanda Group

Mansur Bassit

Mansur Bassit is Brazilian, currently Secretary of the Economy of Culture - SEC, of the Ministry of Culture, previously was Executive Director for the Brazilian Book Chamber - CBL, with a degree in Ma

Mansur Bassit

Secretary of the Economy of Culture - MinC

Marcelo Freitas

Graduate in Electronic and Telecommunication Engineering by PUC Minas. Winner at Lemonade pre-accelerator program, the biggest pre-accelerator program in Brazil. Co-producer at BHGameBiz, event that f

Marcelo Freitas

Playbor

Marcelo Spiezzi Raimbault

Marcelo has got a degree in Computer Engineering from UFU and a Master's degree in Game Production from Southern Methodist University. He is one of the founders of GILP Studio, where he works as a Gam

Marcelo Spiezzi Raimbault

Gilp Studio

Marcos Paim

Marcos Paim is the leading architect of the STEM Brasil program. Marcos serves as the head trainer and coordinator for Worldfund STEM Brasil trainers. Prior to joining Worldfund in 2009, Marcos worked

Marcos Paim

STEM Brasil

Marcos Venturelli

Game designer and producer with nearly 10 years of industry, Marcos Venturelli has worked on games like Chroma Squad, Dungeonland, Relic Hunters Zero and Star Vikings. Today he is a producer at Behold

Marcos Venturelli

Rogue Snail

Marcus Imaizumi

Marcus Imaizumi is Head of Monetization at Glispa Group for Latin America. Since 2001 he has been working with monetization and business developments in games and mobile applications. Founder of the E

Marcus Imaizumi

Glispa

Marcus Macedo

CEO of Santa Cruz Marketing, an investment fund focused on brand development, Marcus served as a high-performance executive on all fronts of the licensing market. He was the CEO of Exim Brasil, direct

Marcus Macedo

Santa Cruz Marketing

Mariana Gomes

Apex-Brasil’s (The Brazilian Trade and Investment Promotion Agency) Project Manager, responsible for the games, technology and services, design and innovation environments sectors. Graduated in Inte

Mariana Gomes

Apex-Brasil

Marina Martins

Marina Martins, CEO of Pigmental LLC is a Portuguese citizen, born in Tanzania, East Africa resides both in Washington, DC and in Los Angeles, California, USA. Educated in London, England, Marina was

Marina Martins

Pigmental Studios

Marina Pecoraro

Marina Pecoraro is a journalist and producer with experience in public health, television and games. In the public health she worked for the Ministry of Health and State Health Secretariat of São Pau

Marina Pecoraro

Abragames / Projeto BGD

Mario Lapin

Mario Lapin is game designer, educator and ludoactivist! In 2005 he founded the Virgo Games studio, specialized in games for learning and social impact. Since then he is the company CEO, working in re

Mario Lapin

Virgo Game Studios

Mario Valle Reyes

With almost 20 years of experience in the video games industry, is considered one of the pioneers in the Latin American gaming ecosystem, and an active global evangelist for entrepreneurship in game d

Mario Valle Reyes

Altered Ventures

Martina Santoro

As CEO, partner and co-founder of OKAM Studio, Martina plays a key role in developing both video games and interactive projects that tell unique stories across multiple platforms. With a background in

Martina Santoro

OKAM Studio

Mauricio Alegretti

Mauricio Tadeu Alegretti ("Malegra") is a veteran game developer, involved in the production of over twenty games that have garnered millions of downloads and prizes for mobile platforms, consoles and

Mauricio Alegretti

Indústria de Jogos

Mauro Berimbau

Professor, master in communication and consumption, and a fan and collector of video games. Nowadays, I research on advertising, marketing, cyberculture and games, seeking to understand games as media

Mauro Berimbau

GameLab ESPM

Michael Murphy

Michael Murphy is General Manager at Beyond Distribution, the international arm of Beyond International, a public company and one of Australia’s leading production and distribution companies. A non

Michael Murphy

Beyond Distribution

Mike Foster

Mike Foster has been involved in the video games industry since 1995 working first as a game tester, and then spending 15 years as a product evaluator/design consultant across all PlayStation platform

Mike Foster

Sony / PlayStation

Nando Guimarães

Nando Guimarães directs Cat Nigiri, an independent gaming development studio that has 4 titles released for mobile devices and another 2 in development for computers and video game consoles: - Keen:

Nando Guimarães

Cat Nigiri

Natanael Gomes Filho

He is currently Program Manager of the KC-390 airplane at Rockwell Collins in Brazil. He has the responsibility of generating proposals of technical solutions for the Armed Forces and companies of Sec

Natanael Gomes Filho

Brazilian Storm

Nayara Brito

3D Animator 3D at Hero Live and at Carnarval Game Studio, graduated in Digital Games by PUC-SP.

Nayara Brito

Hero Live / Carnarval Game Studio

Orlando Fonseca Jr.

Orlando Fonseca Jr. is graduated in Industrial Design and pos-graduated degree in Digital Games. Founder of IMGNATION Studios. Recently participated in two business acceleration processes, Game Founde

Orlando Fonseca Jr.

IMGNATION Studios

Patrick Scoralick Costa

Programming Student, NAVE, member of the robotics research and dissemination group - NAVE LABS, robotic lover, enthusiast of games, in one sentence: "A mind that expands to a new idea never, returns t

Patrick Scoralick Costa

NAVE Rio Student

Paul Hanraets

Paul M. Hanraets is a video game executive and co-founder of Gambitious Digital Entertainment. Gambitious is an Amsterdam based video game publisher and is affiliated to indie publisher Devolver Digit

Paul Hanraets

Gambitious

Paula Neves

Gamer, marketer and geek. Paula is the Head of Marketing at Gazeus Games, a developer of casual and social games for mobile, where she directs UA, ASO and Product Marketing efforts. Previously she was

Paula Neves

Gazeus Games

Paulo Cabral

Paulo Cabral is the correspondent in Brazil for CGTN America, a Chinese 24 hours-news channel that broadcasts internationally in English. Cabral started out as a business reporter in his native Brazil

Paulo Cabral

CGTN America

Paulo Luis Santos

Paulo is an Entrepreneur and Game Designer. Leads Flux Game Studio, one of the leading gaming companies in Brazil and developer studio of the comic e-sport GUTS. He acts in the multiple roles that bel

Paulo Luis Santos

Flux Game Studio

Paulo Souza

Brazil’s Unreal Engine Evangelist, Paulo helps indie developers to create successful games with Unreal Engine 4. Has more than 15 years of experience at the games industry, where he helped to create

Paulo Souza

Epic Games

Pedro d’Aguiar

Pedro d’Aguiar is the Co-Founder and Chief Operation Officer at Gamebau, a video game publishing and agency house focus in digital distribution in the regions of LATAM and Greater China. His client

Pedro d’Aguiar

Gamebau

Pedro M. Kayatt

Computer Engineer from USP's Polytechnic School in 2010 and Master of Science in Computer Engineer by the Politecnico di Milano. He is currently a graduate student in the Interactive Technologies Labo

Pedro M. Kayatt

VR Monkey

Phil Duncan

Phil Duncan is a Designer and Co founder of Ghost Town Games, a two-person studio based in Cambridge in the UK. Phil and Oli (De-Vine) created the award winning co-operative cooking game Overcooked av

Phil Duncan

Ghost Town Games

Rafael Bergamaschi

Rafael Bergamaschi, graduated from the University of São Paulo and holds a postgraduate degree in Administration with an emphasis on banking business from FGV, is Business and Operations Manager at D

Rafael Bergamaschi

Desenvolve SP

Rafael Ferrari

A pioneer in the development of games for Virtual Reality (VR) during his work at Samsung, Rafael has been working in the gaming industry for more than 10 years, the last 4 being totally focused on VR

Rafael Ferrari

Skullfish Studios

Rafael Morgan

"Product & Marketing Manager at AirConsole. Rafael helps AirConsole, a fast-growing global gaming platform to connect with thousands of developers around the world. He is an experienced online m

Rafael Morgan

AirConsole

Rafaella Ryon

BA in Art and Media, UFCG. Since 2001 has been developing works of illustration, character design, concept art, comics/storyboard, animation and 3d art. Has been developing digital and analog games

Rafaella Ryon

Ninja Garage

Ranz Ranzenberger

He works for Brazil at Vanarts (Vancouver Instittute of Media Arts) and Principal of Azimut School of Animation and Computer Graphics. Graduated in data processing and post-graduated in computer grap

Ranz Ranzenberger

Vanarts - Vancouver Institute of Media and Arts

Raquel de Castro Dantas Cavalcante

Co-founder of Educar 3.0 and researcher on the use of digital learning games. Currently, she’s a graduate student in the Postgraduate Program in Communication Sciences in ECA-USP and collaborator in

Raquel de Castro Dantas Cavalcante

Educar 3.0

Reginaldo Valadares

Reginaldo started his career in games 17 years ago when he founded Jynx Playware – a pioneer in online multiplayer games in Brazil. In 2010 he took the lead of Glu Mobile’s studio in Sao Paulo whe

Reginaldo Valadares

Rovio

Renata Akemi Maekawa

Renata Akemi Maekawa holds a bachelor's and master's degree in mathematics from IME-USP. She is a teacher of middle school mathematics at Escola da Vila, and teaches programming classes for children a

Renata Akemi Maekawa

Escola da Vila

Riad Djemili

Riad Djemili has a master degree in computer science from the Freie Universität Berlin and worked for seven years as senior programmer at the second largest German AAA game developer YAGER (Spec Ops:

Riad Djemili

Maschinen-Mensch

Ricardo Godoy

Ricardo started working at Cartoon Network in 2014, initially as an intern in digital medias, working with... well, pretty much everything. In 2015 his dream of becoming a permanent staff member came

Ricardo Godoy

Cartoon Network

Ricardo Mucci

Ricardo Mucci, journalist, specializing in digital media and researcher on the impacts of new technologies. He worked for TV Cultura, Rede Bandeirantes and TV Globo. He led several projects, among the

Ricardo Mucci

Umana Media House / ViverAgora / Secretary of Innovation

Rob Laverty

My Name is Rob Laverty, I am a Producer at Miniclip and I have been looking after the content that appears on Miniclip.com for over 10yrs as well as our recent ventures in to steam and console. Minicl

Rob Laverty

MiniClip

Roberto Lima

Roberto Lima is the director of ANCINE (Agência Nacional do Cinema). He has already been cultural director at Ribeirao Pires' City Hall, coordinator of the 1º National Culture Conference, and substi

Roberto Lima

ANCINE

Roberto Speicys Cardoso

Roberto Speicys Cardoso is one of the founders of Scipopulis. PhD in Computer Science at the University of Paris 6-Sorbonne Universités, Master in Computer Science at the University of São Paulo/USP

Roberto Speicys Cardoso

Scipopulis

Rodrigo Camargo

Rodrigo Camargo is a specialist in audio-visual regulation, a server to ANCINE since 2002, currently working at the coordination of institutional articulation for promotion actions at Secretaria de Po

Rodrigo Camargo

ANCINE

Ronaldo Cruz

Ronaldo Cruz is the CEO of Oktagon Games, founded in 2009. He started working with game development in 2002 at Universidade Federal Tecnológica do Paraná (the state of Paraná’s University of tech

Ronaldo Cruz

Oktagon Games

Salar Shahna

Salar Shahna, a native of Geneva, Switzerland is the CEO of the World VR Forum. His vision shaped the artistic orientation of WVRF’s annual summit which was acclaimed unanimously by its participants

Salar Shahna

WordVRForum

Samir El Agili

International tech manager and entrepreneur specialized in free-to-play mobile. Has 12 years in mobile games. Previously VP of Production at Gameloft, founding and managing development studios across

Samir El Agili

Tilting Point

Saulo Camarotti

Saulo Camarotti holds a degree in Computer Science from the University of Brasilia and a postgraduate degree in Digital Games at IESB-DF, is co-founder of Behold Studios, creator of the award-winning

Saulo Camarotti

Behold Studios

Scott Henshaw

Scott Henshaw has over 25 years experience in the software development business, more than 15 years developing games. After a decade learning all aspects of network and telecommunications softwar

Scott Henshaw

Vancouver Film School

Scott Nisbet

Scott Nisbet was a pioneer investor and developer of the first cellular phone systems in the United States. He successfully licensed and built-out several cellular phone systems and later sold his hol

Scott Nisbet

NDA Ventures

Sebastião Squirra

PhD (1992), ECA / USP, Fulbright Scholarship at Michigan State University (1991), did postdoctoral research at the University of North Carolina / USA and Autonomous University of Barcelona / Spain (19

Sebastião Squirra

Universidade Metodista de São Paulo / Grupo de Pesquisa Comunicação e Tecnologias Digitais

Sérgio Nesteriuk

Sergio Nesteriuk is one of the pioneers of games studies in Brazil, beginning his research in 1996. He is a professor, researcher, evaluator, jury and consultant in the fields of animation and videoga

Sérgio Nesteriuk

Anhembi Morumbi

Sheila Alves

Sheila Alves is an internationalist, with a specialization in strategic intelligence. For more than 10 years she has been promoting international business, and is currently the front of the foreign in

Sheila Alves

Consulate General of Canada in São Paulo

Shinichi Suzuki

Shinichi is the President, CEO & CFO of XSEED Games. XSEED Games was formed in November 2004 to cross-pollinate the avid gaming cultures of Japan and North America. Delivering unique, innovative title

Shinichi Suzuki

XSEED GAMES / Marvelous USA, Inc.

Shota Nakama

Shota Nakama is a highly acclaimed, multi-talented producer based in Boston, Masachusetts, USA. He is considered as the most prominent international musical figure from Okinawa, Japan. He is best kno

Shota Nakama

Video Game Orchestra / SoundtRec Boston

Stephanie Chan

Stephanie is a general assignment reporter for GamesBeat. Previously, she wrote about video games as a freelancer while working at the tech media startup Poncho, where she was head of operations and e

Stephanie Chan

GamesBeat

Steve Escalante

Steve Escalante is an industry veteran with 18 years of game development and publishing experience. From starting his own indie development team in 1999, to many years as the Director of Marketing at

Steve Escalante

Versus Evil

Stiven Valerio

Stiven has been with Flux since 2012 and became a partner in 2014. His creativity is unique and a major differential for the company: He’s responsible for the artistic and creative direction of the

Stiven Valerio

Flux Game Studio

Susan Zerwinsky

Susan Zerwinsky studied German Literature, Journalism and Cultural Anthropology in Berlin/Germany and Melbourne/Australia and finished her Master-Degree in 1996. Afterwards she completed a Post-Gradua

Susan Zerwinsky

Goethe-Institut Rio de Janeiro

Thais Weiller

Thais co-founded JoyMasher along with Danilo Dias, worked on Oniken, Odallus and Rainy Day and holds an M.Sc. degree on Game Design from Universidade de Sao Paulo. She teaches Game Design on PUCPR and

Thais Weiller

JoyMasher

Théo Azevedo

Théo Azevedo started writing professionally on games in 1996 and has not stopped since. Today he is the editor of UOL Games, but has been through Folha de S. Paulo, EGM Brasil, EGM PC and Ação Game

Théo Azevedo

UOL Jogos

Thiago Adamo

Thiago Adamo has been in the audio market for games since 2008, having created music and sound effects for more than 50 games, currently is Audio Director of Bitten Toast Games from Canada, company re

Thiago Adamo

Bitten Toast Games

Thiago de Freitas

Executive Director of Kokku, an External Development company, which serves major international companies such as Sony (Guerrilla Games) and High Voltage, just to name a few. Known for his recent work

Thiago de Freitas

Kokku

Thiago Diniz

Thiago is graduated in Digital Games and co-founder of Nuuvem. Began his career as Sales Representative in Tramontina as Key Account Manager. He was also World Champion in the Strategy/RTS game Battle

Thiago Diniz

Nuuvem

Thiago Rotta

Thiago Rotta is the Co-founder and Head of Watson Platform at IBM Brazil, responsible for driving adoption of IBM artificial intelligence (AI) platform by designing and implementing offerings to suppo

Thiago Rotta

Watson / IBM Brasil

Thomas Gödel

Thomas Gödel, born 1962 in Bonn, spent most of his childhood to youth in Brussels and in Münster/Westphalia. There he did a Bachelor's degree in Slavictics and Sports for High School. Before beginni

Thomas Gödel

Goethe-Institut São Paulo

Thomas Semim

With more than 8 years of professional experience in game development as a game designer and over 200 million downloads in published games especially in the mobile F2P/freemium Market. Thomas focus is

Thomas Semim

VR Monkey

Tiago Moraes

Tiago Moraes, a Game Developer, founder of Ovni Studios, an independent game studio passionate about innovation. Develops games professionally since 2000 and actually works in VR, AR, MR to PC, Mobil

Tiago Moraes

Ovni Studios

Vicente Vieira Filho

Co-founder and business manager at Manifesto Games. Has been acting for 11 years at the digital games industry and has participated on the production of over than 200 games for different platforms. Al

Vicente Vieira Filho

Manifesto Games

Vincent Bernier

Vincent Bernier

Mirum Studio

Vinicius Yokomizo

Art director, graduated in digital games. He has been active in the gaming industry for 6 years, developing advergames, serious games and authoring games at Izotonic Studios, a company in which he is

Vinicius Yokomizo

Izotonic Studios

Winston Petty

38 years old, entrepreneur and game designer. Founder and director of Webcore, a game studio and digital agency, Insolita Studios, an entertainment-focused game studio, and Next Level, specialized in

Winston Petty

Webcore Games

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